Gaze-enabled activity recognition for augmented reality feedback
Journal
Computers & Graphics
ISSN
0097-8493
Type
journal article
Date Issued
2024-03-16
Editor(s)
Andrew Duchowski
Krzysztof Krejtz
Research Team
Interaction- and Communication-based Systems (https://interactions.ics.unisg.ch)
Abstract
Head-mounted Augmented Reality (AR) displays overlay digital information on physical objects. Through eye tracking, they provide insights into user attention, intentions, and activities, and allow novel interaction methods based on this information. However, in physical environments, the implications of using gaze-enabled AR for human activity recognition have not been explored in detail. In an experimental study with the Microsoft HoloLens 2, we collected gaze data from 20 users while they performed three activities: Reading a text, Inspecting a device, and Searching for an object. We trained machine learning models (SVM, Random Forest, Extremely Randomized Trees) with extracted features and achieved up to 89.6% activity-recognition accuracy. Based on the recognized activity, our system—GEAR—then provides users with relevant AR feedback. Due to the sensitivity of the personal (gaze) data GEAR collects, the system further incorporates a novel solution based on the Solid specification for giving users fine-grained control over the sharing of their data. The provided code and anonymized datasets may be used to reproduce and extend our findings, and as teaching material.
Language
English (United States)
Keywords
pervasive eye tracking
augmented reality
attention
human activity recognition
context-awareness
ubiquitous computing
HSG Classification
contribution to scientific community
Refereed
Yes
Volume
119
Number
Special Section on Eye Gaze VISA
Pages
12
Subject(s)
Division(s)
Contact Email Address
kenan.bektas@unisg.ch