TrainCafé: VR Usage on the Go through Virtual Metaphors
Type
conference paper
Date Issued
2026-03-01
Author(s)
Sun, Yu
;
Pandjaitan, Adrian
;
Gero Träm
Abstract
As virtual reality becomes increasingly embedded in everyday life, users are adopting it in mobile contexts such as travel. However, immersing in VR introduces challenges for navigating the physical world. While video see-through or removing the headset allows access to real-world navigational information, it also breaks immersion. We present TrainCafé, a prototype that employs virtual metaphors aligned with a real train environment to convey spatial information without disrupting immersive experiences. In an empirical study with 18 participants, our design enabled users to navigate the physical space while remaining fully immersed in VR, while also enhancing engagement and enjoyment. We thus contribute a reality-aware system that blends functional navigation cues with engaging narrative design, and discuss its implications for always-on mobile VR that becomes part of our everyday life.
Language
English
Keywords
Virtual Reality
Mobile VR
VR on the Go
Subject(s)
File(s)![Thumbnail Image]()
open.access
Name
VR_Usage_on_the_Go_through_Virtual_Metaphors.pdf
Size
3.75 MB
Format
Adobe PDF
Checksum (MD5)
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