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Mobile Augmented Reality: Design Principles for the Use in Educational Settings
ISBN
978-989-8704-22-1
Type
book section
Date Issued
2020-11-18
Author(s)
Editor(s)
Sampson, D G
Ifenthaler, D
Isaías, P
Abstract (De)
Mobile Augmented Reality (MAR) is increasingly used in education. MAR has the potential to motivate and engage learners, increase learning effects and change the quality and quantity of interaction during the learning process. Therefore, MAR learning settings (MARLS) design principles are needed to provide teachers and researchers with orientation knowledge MARLS. However, there is a lack of frameworks and principles to guide the design of effective MARLS. Design principles for MARLS should include technical and pedagogical aspects. In a literature review we analyzed 12 studies on MAR design and application for education to identify the design principles: 1. Usability; 2. User centeredness; 3. Basic learning theories; 4. Conscious application; 5. Cognitive overload. The principles may guide researchers and practitioners to bridge the gap between MAR innovations and real-world classrooms.
Language
English
Keywords
Augmented Reality
Mobile Augmented Reality
Education
Design Principles
HSG Classification
contribution to scientific community
Book title
17th INTERNATIONAL CONFERENCE on COGNITION AND EXPLORATORY LEARNING IN THE DIGITAL AGE (CELDA 2020)
Publisher
IADIS Press
Start page
35
End page
39
Pages
5
Event Title
CELDA 2020 – Cognition and Exploratory Learning in Digital Age
Event Location
Lisbon, Portugal
Event Date
18.11.-20.11.2020
Subject(s)
Division(s)
Eprints ID
261485